Hello! I'm Gennaddy, in some places Don-Tnowe. I make videogames!

I work solo and have experience mostly with jam games.
This site shows my jam works and a few demos I made!

About me:

Here are my social links! Down below on this page, you will also see the tools and games I have made.

Or message me directly:

Mailing list!

I have a mailing list. If you're here to play my games, you can subscribe so I can send you notifications when I publish new games, write blog posts or make giveaways.

Well, when I get to those, that is.

My funnies/toys/webtools

MV World Generator

Generates world layouts for search-action games. Pretty barebones right now, but could give some starting ideas. May contain unpredictable amounts of back-tracking.

Go!

MMO Video Title Generator

You know when you're browsing Youtube and you see a video about some MMO, but the title is game-specific gibberish? Well, here's a toy to make these.

Go!

My game engine plugins

Edit Resources as Table

Edit a folder of Resource files as a table: with multi-caret editing, multi-cell operations, search/sort and CSV import/export.

Godot 3/4 Addon

Inspector Extender

Provides alternate views and add-ons for Inspector properties. All you need is a comment above a property.

Godot 4 Addon

Wyvernbox

An ARPG-focused inventory system with grids, crafting, loot pools, vendors, customizable tooltips, item filters and custom inspector views.

Godot 3/4 Addon

Godot: Others

I made lots of other addons: a skill tree with a graphical editor, a plugin to view all nested sub-resources as a tree, an RPG passive ability and stat system, and easy drag-and-drop GUI.

Godot Addons

My games and game prototypes

Vexdrift

Orbit around microplanets in space, turn them against each other!
Originally made in 48 hours for GMTK Jam of 2021. Now, almost finished (for, like, three years)

Magijack

Roguelike-like deckbuilder where you can draw cards anytime you want... But draw too many and you're toast! Spells will help.

Must Finish Tonight!

Finish your game while your house gets destroyed. Don't forget to pay attention to hazards! And resize your browser window if something doesn't work.
This one's made in 48 hours as well. Can you beat it in 3 minutes?

Cool Looter 'n' Crafter

Typical ARPG-style inventory system. This prototype was made to test procedural item texture generation, as well as a new equipment crafting system. Eventually, I reworked the code to become Wyvernbox for Godot 3.

Grapple'em'up

An FPS prototype. Hold/Tap mouse buttons to shoot, press Shift for Grappling hook, hold Shift to reel it in! You can grapple red bullets and green bullets give you speed.
Also made to test a new mobile control scheme! (tilt to move, press small button to stop/recalibrate)

Those Perished in Valorpath

Action game without fighting - no steel bears harm! Protect the ghosts of your past deaths so they fight for you.
Made in three days for the third Wowie Game Jam.

Chain 'em

Build mad combos with colored gems. Left click to chain, Right click to cancel. Use abilities on the edge of the screen! (keys 1-5). On touchscreens, drag with the second finger to scroll.

Tap Tap Acapella

A rhythm game. My first project in Unity, in 48 hours. Apparently, synchronizing visuals with music isn't just about making a timer...

flappy amongus

Tiny arcade made as a joke in two hours. I ended up liking it more than I'd like to admit.

Squall

Racing game where steering is not as reliable! Pull in any direction to boost, release for the dash brake and bounce off at the right angle on sharp turns.

B-Laze!

Weird real-time strategy about fast B-Management. Collect pollen, winter's coming!
Made in seven days for the first Brackeys' Game Jam of 2021. Wow, these gamejams are getting longer and longer!!!

Losing Socks Sucks!

Short metroidvania about superpower-giving socks. Wear two at a time, getting a match gives you the power forever.
Made in five days for the Global Game Jam Online of 2021!

This Will Be My Cycle

Platforming game about building your own level. And That will be your suffering.
Made in 72 hours for Ludum Dare 47!

Blackout Net

Tower Defense game made in 48 hours for GMTK Jam of 2020! Buggy and unfun, don't play this, but somehow it got all the traffic on Itch.

Grinternity: Room One

First published game! Boring top-down shooter about incrementing damage numbers.

Spell Crafter

Drag-and-drop spell making puzzle. Would like to revisit this idea one day.

fire/index.html

Fire. Sliders, buttons and tickboxes customize the appearance.

Brightest Dungeon

JRPG-style combat demo. Press Q to enable audio (loud warning).

Mercile's Power

Arena platformer with abysmal handling. Bad camera, weird life system, attacks never work (intentionally), but got 3 playable heroes and mobile support.
First game I've ever shown to people.

Starlight Soldier

Shmup with upgrades. First game I finished back in 2014.
W/S to move, Left-click to attract currency to mouse and break asteroids, Shift to fire.